tag:blogger.com,1999:blog-5110976684877711516.post5268216620191555918..comments2024-01-12T04:05:18.048-08:00Comments on Anima Tactician: Critical Masterypulpcitizenhttp://www.blogger.com/profile/10827978428130531133noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-5110976684877711516.post-47691037512733699962014-04-06T09:54:11.614-07:002014-04-06T09:54:11.614-07:00Hopefully I can introduce you to the game soon to ...Hopefully I can introduce you to the game soon to give it a try. :)pulpcitizenhttps://www.blogger.com/profile/10827978428130531133noreply@blogger.comtag:blogger.com,1999:blog-5110976684877711516.post-78842498407608513832014-04-06T09:07:41.946-07:002014-04-06T09:07:41.946-07:00That is a nice feature then. I was curious as to w...That is a nice feature then. I was curious as to whether an certain attack would be sort of seen a mile off judging by what buffs where being played and stuff. But it sounds like there a lot of choice which is a good thing.Simon Quinton https://www.blogger.com/profile/18001946192905517180noreply@blogger.comtag:blogger.com,1999:blog-5110976684877711516.post-29966938905025157572014-04-06T04:46:10.927-07:002014-04-06T04:46:10.927-07:00Too early for me to say about predictability, but ...Too early for me to say about predictability, but I like to regularly mix things up. The rules lean towards Organization Parties, and each Organization has around 20 units to choose from, with differing Leader options, so objectively there are tons of ways to build lists which will have strengths and weaknesses. Some units are trickier to use than others (I have yet to get the best out of Lostaroth Marchosias - one of my favourite units!).<br /><br />The probability thing is a simple application of weighing using 1 die vs two. What i like is that Dodging an Attack will often mean the unit Dodging cannot then us one of their 'big hit' Actions, so the trade-off is defending at the risk of being damaged vs. wanting to use a devastating attack of your own; so weighing up risk-reward which is something I really like in games.<br /><br />pulpcitizenhttps://www.blogger.com/profile/10827978428130531133noreply@blogger.comtag:blogger.com,1999:blog-5110976684877711516.post-4356257596610145732014-04-06T03:45:26.879-07:002014-04-06T03:45:26.879-07:00Thats a lot of maths! It does sound like a fun gam...Thats a lot of maths! It does sound like a fun game if you can get your head around all the buffs and stuff. Do tactics against forces become quite predictable though after a while?Simon Quinton https://www.blogger.com/profile/18001946192905517180noreply@blogger.com