Thursday, 24 March 2016


Nimrod has been painted over the past couple of weeks, and marks my 75th painted Anima Tactics unit. It also marks another lull has occurred, at almost five months since I painted Sharsha. This year I have set a goal of 12 painted Anima Tactics units which is achievable, but only if I can gather sufficient motivation.

Once I started the painting I was briefly side-tracked finishing a few minis for another game, but managed the bulk of the mini over two sessions, with little bits here and there to finish off. In all it felt fairly straightforward, although I am not totally happy with the face, but I consider it finished, especially given how few Anima Tactics minis I have painted in the past year.

Nimrod is a Level 40 Prowler for the Church. At that Level, of the painted units I have so far, he would substitute for either Grey, Luzbell or Saint Astraega, and like all of them he offers something unique for a Party. What Nimrod has is threat to Hidden and Intangible models; suddenly Stealth is not the great protection it ordinarily is. His Actions are likely to leave Nimrod stranded, so timing his Attack or Charge will be crucial.

In terms of Advantage cards, Covert Operation to give Advanced Deployment looks good; Clock of Cronos or Fate Clock at least leaves the option of a defensive Action Point (for Dodge); or Gnose to get Nimrod into position.

Running Totals
Anima Tactics Units Units Painted/Owned: 75/169 (44.4%; added - nothing)
Anima Tactics Discrete Units Painted/Range: 71/163 different units (43.6 %)
Year to Date Target: 1 of 12 units (1 per month target; 8%)

Saturday, 9 January 2016

Anima Tactics Production By Cipher Studios Ends?

Well, last year's announcement by Cipher Studios was bad enough for Anima Tactics, and now it looks like Anima Tactics minis have suddenly become more scarce.

A fan asked Ninja Division about restocks of minis:
"Are the out-of-stock Anima Tactics minis on the webstore now gone for good?"

And this was the reply from Ninja Division:
(source link)
"that is correct."

So it looks like whatever supplies are available are currently the last remaining copies of the various minis. Taking a brief look around the internet suggests availability is very reduced for much of the range compared to this time last year.

It also means that the last few releases (Sharsha, September, Nimrod and Anaximenes) may be among the rarest minis for the game.

It could be that Cipher Studios plan to move ahead separately from Ninja Division, but that does not seem likely.

What seems the case is that the promised Legion and Limited Edition Celia are not going to appear. I have asked about those two minis specifically, and not received an explicit answer from Ninja Division.

I accept that this is speculation, taken from the information available, however it means I strongly believe the first era of Anima Tactics is pretty much done except for the arrival of The Bearer and The Nameless miniatures as part of the Gate of Memories Kickstarter.

I retain some hope for a future of some iteration of the game, and I hope that somehow the existing characters make their way into any hypothetical future edition, even if only in the form of game rules if the minis won't ever be produced again.

Friday, 1 January 2016

Anima Tactician In 2015

2015 was a very lean year in my project to eventually paint at least one of every Anima Tactics miniature. I managed only 4 units in 2015, whereas in 2013 I painted 36, and in 2014 I painted 29.

On the plus side, I was especially please with how Adolf Brunner and Cordelia Rosalind turned out.

The wind was knocked out of my sails by the Cipher Studios announcement early in the year - my enthusiasm dwindled to almost nothing. I still want to finish the project, but 2018 is probably unrealistic now.

I have set a much more modest goal for 2016 than 2015, aiming to paint 12 units, or an average of 1 per month. Hopefully that target can be met and the project gets back on track in some form.

There is the possibility of an unofficial UK Ninja Division tournament in 2016, possibly including Anima Tactics. Add to that, there are rumours of a return of Anima Tactics in 2016 via a new edition, possibly under a new name, but what that means for the existing sculpts and their use in the rumoured new game is really unclear as yet.

Onward and upward.

Sunday, 25 October 2015

Sharsha 'Friedegunde'

Months have passed, and I have finally completed a new Anima Tactics unit! Spurred on by my Zomtober painting exertions, I was determined to use this month as a spur to getting other tangentially related stuff painted, and for me, Sharsha 'Friedegunde' fit the bill. While she is not an Undead, she has abilities that reference life after death and I thought it would be interesting to use my zombie-skin recipe on her with her patchwork body.

Sharsha is of course one of the four recently released but long-awaited final minis from Cipher Studios/Ninja Division, and I was pleased that they finally surfaced - although two more minis remain yet to be released: Legion and the new Limited Edition Celia.

The initial painting was pretty quick as I went back and forth between this and other minis I have tackled for Zomtober. I am hoping that in the last couple months of 2015 I can at least get one or two more Anima Tactics units finished.

I haven't played the game in quite a while, with enthusiasm seriously dampened by the Cipher decision about the game, but hope to maybe play a game or two soon or early next year. It would be nice to get Sharsha onto the table if I do. In game terms, Sharsha is having to compete with Organization-specific units as well as other Wanderers for the coveted Wanderer slot in a Party (except Black Sun who she cannot work with). Therefore she has to offer something exceptional, and with her Power Token management adding extra options such as instant AP recovery (theoretically allowing for 7 AP expenditure once per game), Healing, coming back from being reduced to 0 Life Points, and increased Speed, then I think arguably she does.

For Advantage Cards, I think the ideal choice is Orb of Power so she starts with 1 Power Token, and meaning she should be up to 2 or 3 Tokens by the end of her first Turn is she also uses her Pure Anger Action twice - that sets he ready to use Limit Break (AP recovery) and just 1 Power Token short of being ready to use Beyond the Grave which allows her to return from being reduced to 0 LP.

Running Totals
Anima Tactics Units Units Painted/Owned: 74/169 (43.8%; added - Sharsha, Nimrod, Anaximenes, September and another Ahriman. Lord of Darkness)
Anima Tactics Discrete Units Painted/Range: 70/163 different units (42.9 %)
Year to Date Target: 4 of 18 units (3 per month target; 13%)

Wednesday, 23 September 2015

Renewed Enthusiasm For My Project?

This week there have been a couple of events that *may* help reignite my motivation for my Anima Tactics project.

The first was the arrival my order of the recent releases of Anaximenes, Nimrod, Sharsha 'Friedegunde' and September. After the announcement that Anima Tactics would become a web-only line, and then the inertia of releases from Cipher Studios, when they finally became available I ordered them immediately. Another seven weeks or so passed and my enthusiasm for painting Anima Tactics waned week by week, before they arrived against my expectations on Monday this week.

In addition, the latest update to the Anima: Gate of Memories Extended Campaign (the Kickstarter campaign for an Anima video game) this week announced that the next update will show the 'greens for the Bearer and the Nameless minis. We have seen the Bearer already, but the Nameless will be a new thing to see.

With these two events I can feel a little renewed enthusiasm. and after starting to de-flash some of the new arrivals, I may use painting one of them to try and spur me into painting more of my Anima Tactics backlog.

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