Bella and Aqua form a Team in Anima Tactics. That has certain implications for their use in a Party, for example they count as just a single Wanderer for the purpose of Party-building.
Usually Teams have their rules listed on a dedicated game-card, with special rules gained for taking the Team that apply to one of more models; however for this Team they are incorporated into the cards of both Aqua and Bella. that is because neither can be taken without the other, and all benefits are incorporated into their own rules and the fact that you get 2 units with combat Actions for a mere 60 Levels.
What it appears to me is that it means there are extra opportunities to Activate and Attack. Bella offers versatility, while Aqua offers annoyance and potentially a devastating Charge, or even Charge threat which in itself should be tactically useful, that even if not pulled off correctly, still will only likely lose a Level 15 model.
Showing posts with label Team Bella and Aqua. Show all posts
Showing posts with label Team Bella and Aqua. Show all posts
Thursday, 14 March 2013
Monday, 11 March 2013
Aqua
Aqua is Bella's Constant Companion, and vice versa. Aqua is also a water elemental, but normally Anima Tactics seems to handle such things as Summons; well not so in Aqua's case.
You cannot take Bella without Aqua so effectively they are a Level 60 combo, but more on that in a future post. But essentially Aqua gives some cheap extra Actions; I say cheap, since at Level 15 Aqua is a steal and one of the cheapest models in the game.
I actually painted Aqua in January (finally, that mysterious seventh model I alluded to!), but held off until, Bella was finished. I hit a slump in February, hence the delay. Anyone who reads my other blogs will know I have periodic painting slumps, but this year I am determined to paint more than the year before (just 24 minis). So far I am on course for that, and I am now into double figures for Anima Tactics minis.
My next target is two 'game-legal' Organization Parties at Level 200. Watch this space.
Running Totals
Anima Tactics Minis: 73
Anima Tactics Minis Painted: 10
Painted Minis Percentage: 13.7%
You cannot take Bella without Aqua so effectively they are a Level 60 combo, but more on that in a future post. But essentially Aqua gives some cheap extra Actions; I say cheap, since at Level 15 Aqua is a steal and one of the cheapest models in the game.
I actually painted Aqua in January (finally, that mysterious seventh model I alluded to!), but held off until, Bella was finished. I hit a slump in February, hence the delay. Anyone who reads my other blogs will know I have periodic painting slumps, but this year I am determined to paint more than the year before (just 24 minis). So far I am on course for that, and I am now into double figures for Anima Tactics minis.
My next target is two 'game-legal' Organization Parties at Level 200. Watch this space.
Running Totals
Anima Tactics Minis: 73
Anima Tactics Minis Painted: 10
Painted Minis Percentage: 13.7%
Saturday, 9 March 2013
Bella
Another one done. And with Bella's companion Aqua, the first complete Team I have painted.
I love the Bella mini, as it fits the style of the range so well (probably mainly due to the fact that one sculptor is responsible for the majority of the range), but there are some very fiddly bits which means my painting this time probably has been nowhere near as smooth as I would like. Shading wash is defintiely a bit deep around the eyes.
The final result is okay; not brilliant, but it will do, and another mini down.
Game-wise Bella is a Wanderer, which mean taking her (and Aqua - they are Constant Companions so they always form their Team) in an Organization Party will see her competing against other Wanderers. So far I only have Dereck Shezard in that position; however, I do have other Wanderers in the pipeline so usage will depend on a combination of games, maybe looking at faction Parties and effectiveness.
Bella's primary Attack is interesting because it has 7 special effects and the the player chooses 2 from that list each time. My quick arithmetic suggest 21 combinations, which could in theory make Bella a super-utility character.
I really must get a game in soon. need some volunteers...
Running Totals
Anima Tactics Minis: 73 (added: Janiel)
Anima Tactics Minis Painted: 9
Painted Minis Percentage: 12.3% (even with more and more new acquisitions I have continued to make progress)
I love the Bella mini, as it fits the style of the range so well (probably mainly due to the fact that one sculptor is responsible for the majority of the range), but there are some very fiddly bits which means my painting this time probably has been nowhere near as smooth as I would like. Shading wash is defintiely a bit deep around the eyes.
The final result is okay; not brilliant, but it will do, and another mini down.
Game-wise Bella is a Wanderer, which mean taking her (and Aqua - they are Constant Companions so they always form their Team) in an Organization Party will see her competing against other Wanderers. So far I only have Dereck Shezard in that position; however, I do have other Wanderers in the pipeline so usage will depend on a combination of games, maybe looking at faction Parties and effectiveness.
Bella's primary Attack is interesting because it has 7 special effects and the the player chooses 2 from that list each time. My quick arithmetic suggest 21 combinations, which could in theory make Bella a super-utility character.
I really must get a game in soon. need some volunteers...
Running Totals
Anima Tactics Minis: 73 (added: Janiel)
Anima Tactics Minis Painted: 9
Painted Minis Percentage: 12.3% (even with more and more new acquisitions I have continued to make progress)
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