Showing posts with label Black Sun. Show all posts
Showing posts with label Black Sun. Show all posts

Saturday, 29 November 2014

Luther Delacroix

Scion of the Delacroix family and now its head, Luther is also the vice-president of Black Sun.
  I prepped Luther Delacroix a while back, and only started painting him a few days ago when I realised I could save time working on him simultaneously with Deimon. Doing so helped me sustain some recent painting momentum I have had, which was great from a personal perspective. Like the Azur Agent I painted last week, Luther Delacroix took around a week to complete from base colours to finishing, side-stepping the copious time many of my minis spend in the dread 'painting queue'!
  Finishing Luther also takes me so much closer to Anima Tactics unit number 70, which I feel is pretty good going for two years worth of painting. I still think I am looking at around three years to paint all the Anima Tactics minis I have remaining, and that objective remains intact.
  On the mini itself - while I really like the overall look, and especially the pose and concept, I really think the clothing folds are over-done and over-emphasized. A small quibble, and something that could have made a very good model great IMHO. Despite that, overall I do like the mini a lot.
 Luther will be much more about managing Undead units in his Party than Clover, so offers a different type of Leader. In turn, I can imagine each of these Leaders may favour a different kind of Party selection. Luther especially may benefit from a plethora of Type-005's.
  In terms of Advantage Cards I think Orb of Power would make sense since it give Luther a free Power point immediately in the game, which he can then add to by using his Magic Skills. Alternatively maybe something like Protective Shield which allows free Dodges and therefore would allow Luther to reserve precious AP. I would like to get some Anima Tactics games in soon to try out the burgeoning Black Sun line up that I have.
  With Luther and Deimon now done,  I think it really is time for me to try and fill out the ranks of other Organizations, especially Empire and Church to give me more options for both. But then again, whatever I plan, I seem to do something else! Nonetheless, I would love to get a least a couple more Anima Tactics minis finished before the end of the year since I have fallen quite far short of the goal I set for the range.

Running Totals
Anima Tactics Units: 164 (added: nothing and still no sign of that pre-order from months ago...)
Anima Tactics Units Painted: 69 (65 different units)
Painted Units Percentage: 42.1% (percentage of AT minis owned and painted)
Anima Tactics Range: 152 discrete units (including 2 LE minis; including September as he still is due for presumably 'imminent' release, and has been for a long time)
Percentage of Whole Range Painted: 42.8%
Year to Date Target: 28 of 33 units (3 per month target; 85%)

Deimon

Deimon is described as the head butler and guardian of the Steiner family, a man of inflexible will and indomitable skill.
  I started this mini ages ago, long before really getting stuck into it properly in the past few days. After a productive first few weeks in November, I was determined to see if I could finish another couple of models, so I decided to crack on with Deimon and Luther Delacroix since they would use a lot of the same colours. I really wanted to try and get 4 Anima Tactics units finished for the month since I have dropped quiet a way behind my target of 3 per month. While I have had some motivation going on, it has been really nice to 'get stuff done', especially that I have painted 14 minis across a number of games and ranges in the past two months.
  Deimon has some interesting special rules, and they epitomise the synergies that Black Sun seems to have between the various unique units. In game terms, he has an interesting risk-reward trade-off that allows him to be accurate and hard hitting. The downside is that maximising that opportunity is not without risk (in his case acquiring Negative States), which for me makes for a very interesting game management mechanic.
  In terms of Advantage Cards, Fate Clock offers great synergies with his Negative State-enhanced Fate Clock runs the risk of inducing Doom on its user, and Deimon is just the unit to do that with since he can potentially transfer all Negative States to his target. I love his rules, and while I don't think he will be 'easy' to use in-game, I think he will definitely be a lot of fun!
Attacks and his need for AP.

Running Totals
Anima Tactics Units: 164 (added: nothing and still no sign of that pre-order from months ago...)
Anima Tactics Units Painted: 68 (64 different units)
Painted Units Percentage: 41.4% (percentage of AT minis owned and painted)
Anima Tactics Range: 152 discrete units (including 2 LE minis; including September as he still is due for presumably 'imminent' release, and has been for a long time)
Percentage of Whole Range Painted: 42.1%
Year to Date Target: 27 of 33 units (3 per month target; 82%)

Monday, 4 August 2014

Hellhound/Type-004: Hellhound (III)

I evidently like painting these things (after my first Hellhound/Type-004: Hellhound is here; and the second is here)! The main reason for painting a third is that I wanted a couple of 'Summon'-version paint-schemes, and  also because my painting has slowed down. As they are quick and easy to do, it helps me avoid full-on painters block to have got 'something done'.

The funny thing is, I am not sure I have actually used any of them in a game yet! I may have faced one once, but I have not yet selected a Hellhound or Type-004: Hellhound unit in a game that I can recall. That said, now that I have added a few more Summons in the past two or three months, I am much closer to being able to try out a Summon-horde type of list.

Keep an eye out soon for a group shot of all my painted Summons so far, ten models in total, although I really intend one of the Hellhounds more for my Black Sun than as a Summon.

Still, I cannot see me painting any more of these - three is plenty I think - so its is time for me to look for other 'quick-fix' minis for when I experience painting slumps in my Anima Tactics project. That said, I have been doing a bit of work on some other units, so hopefully I can get on track with the project sooner than later.

Of course, I had to get a picture of all three Hellhound/Type-004: Hellhounds together.

Running Totals
Anima Tactics Units: 160 (added: nothing - but I am now waiting on 3 minis; one has been dispatched from the USA, and hopefully the other will be too soon - also from the USA)
Anima Tactics Units Painted: 58 (54 different models)
Painted Units Percentage: 36.25% (percentage of AT minis owned and painted)
Anima Tactics Range: 151 units (including 2 LE minis; added September as he still is due for imminent release)
Percentage of Whole Range Painted: 35.8%
Year to Date Target: 17 of 24 units (3 per month target; 71%)


Monday, 26 May 2014

Raziel Archetypum

My rate of painting has fallen off a cliff once again. This month has required a lot of attention for the course I am doing and as part of the Pulp City creative team. For some reason, I just have not made even the odd five minutes for painting to keep things ticking over.

I started this one at the beginning of May to try to rectify that, but soon lost all momentum. With the bank holiday weekend I decided I needed to get a mini finished, and this made the most sense in terms of stage of completion. My enthusiasm for painting, which is limited at the best of times, has pretty much gone out the window.

The Raziel Archetypum is a step up in raw power from the weaker (lower Level) Undead that Black Sun can draw upon. As with most other non-unique Undead, there are some options in terms of upgrades, and when assembling the mini I chose to give it Dual Raxxors (the huge swords). The paint scheme reflects my usual approach to Black Sun foot soldiers.

I am hoping to get some games in in the next month or so, so a Black Sun Party could well get a run out before too long I hope!

Running Totals
Anima Tactics Units: 158 (added: another Hellhound and another Wrath of Nature; also I have 4 minis on back order....)
Anima Tactics Units Painted: 53 (51 different models)
Painted Units Percentage: 33.5% (percentage of AT minis owned and painted)
Anima Tactics Range: 151 units (including 2 LE minis; added September as he is due for imminent release)
Percentage of Whole Range Painted: 33.8%
Year to Date Target: 12 of 15 units (3 per month target; 80%)

Wednesday, 26 March 2014

Arkham

Another Anima Tactics mini finished and some momentum is gathering it seems.

Arkham is described via the Anima Tactics Oracle as an ex-member of Order of the Magus, who became unhealthily fascinated with immortality and undeath, and who is now one of the main researchers participating in Black Sun's necromantic weapons testing. Surrounded by a legion of spectral ravens and drawing upon dark magic, this dark wizard will stop at nothing to achieve his goal of becoming the ultimate form of undead.

Yet another Black Sun you may say, after the Type-020: Verrier and Type-004: Hellhound, and you would be right! A week ago this was in the same state it had been for months - a couple of basic colours and then nothing else. Suddenly this week I felt the motivation rising to finish it, and one thing I have learned is to go along when I get some painting mojo going! Bit by bit over three evenings and an hour in a morning at the weekend, this has gone from two basic colours to finished, much more quickly than I anticipated.

Finishing Arkham helps round out the Black Sun unit options so I hope I can concentrate a little more on the other organizations before returning, but you never know. Or at least I don't! It alos drags me closer to the next 'Next 10' than I thought I would be a couple of weeks ago, so I may be able to make it to that target by the end of April with a little luck.

In game terms Arkham is a bit light-weight, although he does have a potential threat range of 32 inches thanks to his Raven Flight plus Beam Actions. He also has an Action called Soul Scavenger, which can cause every attack against a single target to inflict Critical Hits for a Turn; to me that sounds ideal against tricky high Defense targets, and maybe against targets with large LP totals, but I will have to see the Action used to weigh it up. He also offers 2 Guidance Points, which are of course useful when managining the rank and file Undead. The Advantage Card that seem most likely would be Control Bound to maximise the impact of Soul Scavenger, or Ring of Erebus which increases range for magical ranged attacks and would add to utility as a back line 'sniper' of sorts.

Running Totals
Anima Tactics Minis: 155 (added: still no new recent additions!)
Anima Tactics Minis Painted: 46 (44 different models)
Painted Minis Percentage: 29.7% (percentage of AT minis owned and painted)
Anima Tactics Range: 150 (including 2 LE minis)
Percentage of Whole Range Painted: 29.3%


Thursday, 20 March 2014

Hellhound/Type-004: Hellhound (II)

This is my second Hellhound/Type-004: Hellhound (the first can be seen here - click for link); and painted slightly more in keeping with my Black Sun forces this time, and alongside the Type-020: Verrier I posted a few days ago. Hopefully the upcoming picture of my Black Sun units together will bear that out.

I picked this model out to paint last week almost as soon as it arrived in the post, as I wanted something I could finish quickly and easily and because as much as I don't really enjoy painting that much (I am a gamer first, painter second I think; I want my gaming pieces to be painted though), I did quite enjoy the first one as something quick and easy to do, and this was no different thankfully.

I hope that I can overcome the lull I have been in and get a move on through some more Anima Tactics units sooner than later, I'd like to get to 50 painted models for the game before the end of May, preferably even sooner (although I wonder if the end of April is a goal too far!).

I have a fair number that have yet to be used in games I have played, including the Hellhound/Type-004: Hellhound. Looking at this unit's rules again, especially as a Black Sun unit rather than as as Summon, it looks like a fairly cheap but potentially decent unit to harry and harass weaker support type enemy models. As a Dark Summon it is incredibly inexpensive at a mere 15  Levels.

I have a number of other Anima Tactics minis part-painted as well as dozens undercoated but not yet started. If I was a more disciplined painter I would start cranking through the partly done units I have, however I can be a bit of a gadfly when it comes to getting minis finished so that remains a forlorn hope I reckon. Maybe I ought to shame myself publicly by posting a pic of all the minis that have had some paint splashed on them? Or, then again, maybe not... :)

Anyway, this is my 45th Anima Tactics mini painted, which is pretty good going for a game that typically can be played with around 4-8 units at a time. Still, I really do want to paint at least one of every mini for this game, so that goal remains intact. Please stay with me and with the blog over the next couple of years to see how I get on with that ambition!

Running Totals
Anima Tactics Minis: 155 (added: nothing in the past few days!)
Anima Tactics Minis Painted: 45 (43 different models)
Painted Minis Percentage: 29.0% (percentage of AT minis owned and painted)
Anima Tactics Range: 150 (including 2 LE minis)
Percentage of Whole Range Painted: 28.7%

Sunday, 16 March 2014

Type-020: Verrier

It has been a long lay-off from painting for me (due to working on the recent Pulp City Kickstarter), at least relative to my productivity in 2013. Therefore I am pretty pleased to have painted a few minis over the past few days.

I have managed to paint some Anima Tactics and non-Anima Tactics stuff that I hope will ignite some overall painting momentum, with a view to getting back on track.

This weekend I finished three minis including this one, and in the past few days I have prepped several other Anima Tactics minis: Luther Delacroix; another Al-Djinn; and Freya. While I already had a lot of stuff prepped, I am hoping completing 'some things' right now helps spur me on to getting some serious painting done in the next few weeks and months - time will tell of course, as ever!

This model has been in my pile of blisters for a few months, but having some time off work this week freed up a bit of painting time, so I had a small surge of motivation and assembled and painted this quite quickly by my standards; it effectively 'jumped the painting queue', but having not finished any painting for several weeks I am okay with that. While not my best work, I am happy with the results especially for a quick turnaround.

In game terms, one Type-020: Verrier can be taken per every 150 Levels of a Party. As an Undead unit you cannot attach Advantage Cards to them, so the key choice regarding the Type-020: Verrier is which upgrade to use. I suspect my primary choice will be the Queen until I get to grips with Guidance Points and Controllers; the Queen option allows lower-Level Undead to ignore the Uncontrollable rule. The options allow this unit to be fielded at Levels between 30 and 40. I have another Type-020: Verrier waiting in the wings (pardon the pun!), although not yet assembled, but with this unit finished and the next (to be shown in a few days), my Black Sun force is really growing; I expect to show a new Party picture very soon, and hope to get them on the table in the next few months.

I am also closing in on having a complete collection of the minis. There have been a couple of recent releases which I have yet to pick up (Gear Mk. Trithemius and October), so by my count I need five more minis for the complete set. Getting closer, although the paint total still falls short!

Running Totals
Anima Tactics Minis: 155 (added: Luther Delacroix; Mijhail Mashen’ka; a second Type-020: Verrier; and a second Type-004: Hellhound/ Hellhound)
Anima Tactics Minis Painted: 44 (43 different models)
Painted Minis Percentage: 28.4% (percentage of AT minis owned and painted)
Anima Tactics Range: 150 (including 2 LE minis)
Percentage of Whole Range Painted: 28.7% (this includes the two new releases)

Sunday, 10 November 2013

Type-005 (blister) (II)

The last of my Type-005's. I think 3 is enough as in order to field more I would be looking at larger games, 400 Levels or more, which I don't see happening any time in the near to medium-term future. In addition, if I wanted to do another, I would want to balance things out with another copy of the Type-005 from the Black Sun Starter Set.

I am fairly please overall with how these and the Type-009 have turned out, and I can attribute my recent productivity with the Black Sun necromantic weapons largely to my Zomtober endeavours. To make a viable Party, I need to get some more options painted up I think, so units I feel I would like to get finished are Promethea, Bridget Setsuna, Deimon, Type-012 Hunter, Type-020 Verrier, and maybe another Type-004: Hellhound, the latter painted in a scheme more in line with my Black Sun units (meaning the first one will be for use mainly as a Summon). That said, I have 7 units for my Black Sun so far, 8 with the Type-004: Hellhound, so the basics are there!

On the wider painting queue, I did a quick count of undercoated or part-painted Anima Tactics minis that I have, and that is 45 or so currently, so I need to start making headway into that pile before long! At my current rate of around 3 per month on average, that is 15 months work, or around 3 years to paint everything I have acquired, so watch this space for progress!

Running Totals
Anima Tactics Minis: 147 (added: nothing!)
Anima Tactics Minis Painted: 34
Painted Minis Percentage: 23.1% (percentage of minis owned and painted)



Thursday, 7 November 2013

Type-009

The Type-009, also known as the Deathhead, is another Black Sun Undead foot-soldier. Arguably more dangerous than the Type-005 (also see here), like the other necromantic weapons the Type-009 can also be modified towards a specialist role.

I think I will be fielding the Type-009 with the Type-010: Commander upgrade; that allows Type-005's and 009's to ignore uncontrollable, and gives them an Attack buff. Add in Elite Squadron Advantage Card for the Type-005's and suddenly they look a little more dangerous all around.

Yet again I have opted for a colour scheme intended to tie my undead constructs together as (hopefully!) a cohesive whole. I aim to use the same approach with the Type-020: Verrier and Raziel Archetypum when I eventually get around to those. My key Black Sun colours of black (really: dark grey with washes) and green are in there and will continue as a motif as far as possible on other in the same Organization.

Fielding the various basic Undead cuts down on some decisions: they cannot take Advantage Cards; they usually will have a limited selection of role-focused upgrades so choosing one should be straightforwards. Something they are is undeniably cheap units, so a non-Black Sun enemy should be outnumbered all things considered. as I gather more of these necromantic weapon constructs and their masters in painted form, i am quite looking forwards to fielding them as a Party - hopefully sooner than later!

Running Totals
Anima Tactics Minis: 147 (added: Eve; Griever; and Macbeth)
Anima Tactics Minis Painted: 33
Painted Minis Percentage: 22.4% (percentage of minis owned and painted)

Friday, 25 October 2013

Type-005 (blister)

My second Type-005 (my first is here); Zomtober has really helped spur me on to get a number of minis finished this month (on the day I finished this Type-005, I finished 3 other minis).

This Type-005 follows the same colour scheme as the preceding one, and the third I am working on along with a Type-009 which will have a matching scheme too. Hopefully they will be a fearsome-looking selection of units when finished.

There are two Type-005 bodies, with a selection of two left arms, two right arms and three heads. I plan to stop at three of these units, as with the Type-009 upgraded, I expect the four models will weigh in at 85 Levels as they benefit from a Black Sun Organization Advantage which awards levels for upgrades. In a 300 Level game that leaves 215 levels plus 5 upgrade Levels for another Undead unit, which should mean around 4-6 additional models, or 8-10 for a 300 Level Party as a whole. Given that a 300 Level Party would typically be 6-7 units, that is quite a potential numerical advantage. I will need to work on a few more units to get there though.

I have started work on both the remaining Type-005 and the Type-009, so hopefully they will be finished while I still have some painting momentum. Let's see how that works out...

Running Totals
Anima Tactics Minis: 144 (added: another Type-012 Hunter)
Anima Tactics Minis Painted: 32
Painted Minis Percentage: 22.2% (percentage of minis owned and painted)

Sunday, 20 October 2013

Type-005 (Starter Set)

I am pretty pleased with how this model has turned out. It has been assembled for quite some time, and was something I planned to get around to eventually, but with Zomtober underway on one way of my other blogs (click for link), I was inspired to do some Undead painting for Anima Tactics; to that end I made a start on my first two Type-005's (I have three; you can take one per 100 Party Levels allowed). This is the first, and I would like to finish the second before the end of October, motivation permitting.

With a really limited palette, this was actually quite quick to finish: the different areas of colour are skin; metal; black cloth; green cloth; leather straps; blank dead eyes. I chose to use my usual Zombie skin recipe rather than the Anima Tactics 'studio' Type-005/Type-009 skin hue which is a kind of magenta. That does look cool, but I know what I like for my Undead!

Type-005's seem to have taken time to improve in perceived value in the game. At first glance they are quite cheap units with a degree of customization available (more on that with the next Type-005 post). However as Undead they cannot take Advantage Cards, which means that mitigating their inherent limited accuracy (Attack 4; no special Attack or Charge that adds Attack or Damage) is a key issue. Initially their biggest inherent advantage could be that after being taken out, the essentially explode at the start of the next Action Phase. However if your Black Sun Party takes Elite Squadron (Plot Card) and has a Type-009 upgraded to Type-010: Commander, then suddenly taking a few Type-005's means that you can have Attack 6 and Damage 6 units at just 25 Levels cost apiece (Type-005A: Assault). Add to that they have a 12 inch range Attack and the possibility of some annoying spam is unleashed.

Time to start thinking of playing a Black Sun Party methinks! And time to get painting the other two Type-005's and my Type-009...

Running Totals
Anima Tactics Minis: 143 (added: still nothing since the last painted mini!)
Anima Tactics Minis Painted: 31
Painted Minis Percentage: 21.7% (percentage of minis owned and painted)

Saturday, 14 September 2013

Hellhound/Type-004: Hellhound

To to engrow
This unit is an unusual one in game terms, but I will get to that later. First up, the painting side of things.

This has been a 'quick and done' paint job (albeit one I am happy with, even if it is not spectacular), simply because I could feel a sense of painting inertia coming on. In the past few years I have undergone a few painting slumps, lasting weeks or even months, and I could feel another one on its way.

What I have learned in that time, is that just getting 'something done', finished and complete even if it is not my best work, can be useful to snap me out of doing nothing at all on the painting front. And given this year I am determined to paint as many minis as possible to make up for the relative inactivity of last year, well I needed to address that as soon as I could, and this was the perfect model for me at the required time. Something that could be done quick and simply, for what is hopefully an effective looking gaming piece.

The Hellhound is my 28th Anima Tactics mini, and the 41st mini I have painted this year so far (versus the paltry 24 I painted in 2012; 6 of those were in one month alone). So progress continues!

This mini is unique (so far) in Anima Tactics, as it can be fielded in either of two ways. One option is to use the model as a Type-004: Hellhound, a 25 Level Neutral Black Sun Undead unit; basically a pretty simple fire and forget type of nuisance, particularly due to its Charge and its Dark Hunter ability, with the added benefit of Stealth.

The other option, and right now the one that intrigues me more, is to use the Hellhound as a Level 15 Dark Summon. Again, it is kind of fire and forget, but with the advantage of a free de-buff Action against nearby enemies if the Hellhound kills its target. As a unit it is very cheap, and adds a simple to use extra unit for a Dark Summoner.

In fact I am so intrigued by the possibilities with the Summoned Hellhound, I plan to add at least one more to my collection, probably to be painted with a colour scheme more in line with my Black Sun units. It also makes nice counterpoint to the cheap Light Summon (Hamadria).

As a Summon or Undead unit, the Hellhound/Type-004: Hellhound cannot have Advantage Cards attached, meaning more Levels elsewhere.

Running Totals
Anima Tactics Minis: 142 (added: Hellhound; Goethia; Frey; Freya; and female Wissenschaft Agent)
Anima Tactics Minis Painted: 28
Painted Minis Percentage: 19.7% (percentage of AT minis owned that are painted; percentage pretty much unchanged due to those pesky acquistions!)


Monday, 22 April 2013

Styx

This was a quick paint-job, and nice to complete - a lot of times quick outcomes are useful for me to renew my motivation; seeing stuff finished helps me finish more stuff more easily if that makes sense  and given my history of painting slumps over the past few years, anything that helps fight or avoid that is a 'good thing'.

Therefore, painting Styx was not towards the end of gaming with it any time soon (that won't happen but I'll explain why later in the post), but simply I felt motivated, and it was quick to paint which is a winning combo for me. Looking at the pics, I am pretty pleased with how it turned out (although a couple of extra fine highlights were added after photographing it).

The swirl design I decided to do as a green glow-y thing; I chose green as all my Black Sun will have green as a colour motif, which is also reflected in his collar (and which is in keeping with the colours of Clover). I do need to touch up the left eye a bit but that should be reasonably quick an easy.

So onto why I won't be gaming with Styx any time soon. Well rules-wise Styx is an Undead dog; being Undead means that he can become Uncontrollable. He purposefully has an automatic chance of that occurring if Promethea (also from the same Black Sun Starter Box as Styx, along with a Type-005) is not in play; so obviously intended to play in a Party with Promethea then? Not quite. The Type-020: Verrier has an option to be upgraded to Type-021: Queen, and if I read the rules right that excludes Styx from his Uncontrollable rule while the Type-021: Queen is still on the table. He is still self-evidently better with Promethea in play (he essentially acts as her bodyguard and some of his rules only trigger from that), but I have two minis I can paint up, that either of which will allow Styx to be fielded without going wild. That said, the only advantages that Styx has over a typical Type-005 is better mobility, Hidden and a nice Attack that can only be used from Hidden; whereas the Type-005 will have better Damage, Armor and LP.


Running Totals
Anima Tactics Minis: 94
Anima Tactics Minis Painted: 15
Painted Minis Percentage: 15.96% (percentage of AT minis owned that are painted)

Monday, 31 December 2012

Clover

Well given my general slowness in painting, consider today's posts (this one and the next; Grey - click for link) as my likely peak in terms of any speediness in churning out Anima Tactics minis in quick order. I said I wanted to complete 12 more minis in the 12 months after my progress report - not sure if these should count as they were already under-way, but they are are done.

I had not intended to complete Clover at this time, as since he is a Leader he is primarily intended for games at Level 250 and upwards, basically around 5-7 minis I think. Well as i was deciding what to paint after Hiro, I thought I was going to paint Genma, but after splashing a bit of paint on Clover I knew quickly how I was going to tackle him and he was completed pretty quickly by my standards (those standards mean that I can quite happily start a mini and put it to one side to finish anything up to a couple or more years later...). Once I laid down the basics for coat, shirt and trousers it was a pretty swift job from start to finish over a few brief sessions over a few days. I lack the determination these days to sit for prolonged periods of painting, so doing 30 minutes here, or 60 there is how I tend to approach my painting at present.

Clover is one of the Leaders of Black Sun. The Black Sun Organisation is a corporation that specializes in Undead constructs of various Types.I have picked up some of these Undead and will get around to them in good time. One thing that has occurred to me is that I will try and include black-green as a motif among all my Black Sun Units. Other Organisations will get their own motif colours.

In the mean-time I do not expect that Clover will get a run out until I have gotten to grips with the game - I think Leaders will be 'off-the table' so to speak, that initial games will be in the 100-200 Levels range as we learn, until we feel comfortable with the game.

Still, it was a nice feeling to get another mini done. What I have noticed is that all so far have been Warriors; I need to get some Mystics (Including Summoners), Prowlers and Summons done to see the available depth of game-play in Anima Tactics. I have been doing some sorting towards that end, but need better weather to spray some minis up.

Running Totals
Anima Tactics Minis: 61
Anima Tactics Minis Painted: 4
Painted Minis Percentage: 6.6%

Sunday, 16 December 2012

Kingsley Warlock

Two Anima Tactics minis finished in 8 days? I am on a roll now - expect it to come crashing to an ignominious halt very soon no doubt!

Kingsley Warlock was started way before Dereck Shezard, but I stalled, mainly as I was struggling with the sword. NMM is still beyond me, but I like the final effect, and prefer it to regular metallics since I am not a fan of metallic paints. I find the changing of water and brushes etc too much of a chore.

As I say, I started this one quite a way back but stalled on the sword, which meant stalling on a few other bits as well, but once I repainted the sword, the remaining parts came together.

I really like the Kingsley Warlock mini; from the style (from the suit and long-coat matched with funky belt and shoes to the freaking huge sword).

For those that do not know Anima Tactics, all models have a class or role; well Kingsley Warlock occupies several of those (Controller - relates to Undead; Mystic; Warrior), meaning he is probably less effective than many mono-class counterparts. That said, I have yet to play the game so who knows! But what I do know is I need to get some of my other Black Sun Undead models painted soon. Being all of those classes opens up many, many choices in Advantage cards, since a lot are tied to classes. I am sure I will blog a bit about Advanatge cards at some point in the future.

Kingsley Warlock is Dark Faction too, and that means he can be played with other Dark and/or Neutral models outside of an Organization (Black Sun) list.

I have noticed that I go through phases in terms of the colour palette I use for minis, and the last two are no exception, with their dark hues. In the Anima Tactics minis pipeline I have Hiro (some commonalities with the palette of the first two, with added purple flourish); Genma (dark green and pale grey as key colours); Grey (who will be mainly, well, grey, with white contrast); and a Shinobi (dark palette again, dark blue as the main colour base).

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